Warlord the Miniatures Game

The Reaper Adventure Game Engine

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Warlord is the first game to use the Reaper Adventure Game Engine (R.A.G.E. for short). As a master system, R.A.G.E. allows you to learn a few basic rules and then take this knowledge with you from game setting to game setting. One system for many games means that you spend less time learning and relearning rules and more time playing and painting.

Key Features of R.A.G.E.

Easy mechanics Roll one ten-sided dice, Add or subtract modifiers, and Meet or exceed a target number. It’s really that simple. And since all target numbers and modifiers fit on a one page quick reference sheet or are printed on the figure’s Data Card, it couldn’t get any easier to focus on your game, and not the charts and pages of rules to resolve that spell, sword slash or blaster discharge.

Fluid play A Turn is divid...

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Bases, Sizes and more…

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While the standard (and official tournament) rules focus around four core base sizes, there are options if you just plain don’t like square bases and not interested in playing official tournaments (official tournaments are no longer sponsored anyway).

Metric, Squares, and Hexes

Warlord 2nd Edition Rulebook – page 18:

RAGE measurements are listed in inches (indicated by closed quotes: ” ). However, for purposes of play, conversion is simple. If you choose to use the metric system or a square or hex map, just substitute centimeters, squares, or hexes for inches. While the conversion may not be precise, it is more than sufficient for play.

Now, if you want to stick to the official sizes – this table lists the official datacard sizes with SAE and metric conversions:

Warlord Bases (Name, S...
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