Open |
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Faction: | Name: | Cost: | Type: | RNG: | AOE: | # Affected: | Affect: |
All | Dispel | 2 | Non-Attack | 18 | N/A | 1 | Removes all negative Model States: Burning, Cursed, Disabled, Poisoned, Shaken, and Stunned. |
All | Exhume | 2 | Attack | 12 | 5″ | All Enemy Burrowed | All enemy models that are Burrowed are brought up to ground level and are no longer Burrowed. |
All | Winglock | 2 | Attack | 18 | 5″ | All Enemy Flying | All enemy models that are Flying are brought down to ground level and are no longer Flying. |
Bloodstone | Blood Storm | 6 | Attack | 12 | 5″ | All enemy models | Models take 1 point of damage. As long as at least one enemy model takes damage, then all friendly models in the AoE gain the Bloodlust SA for the remainder of the current Activation. |
Darkreach | Provocation | 1 | Non-Attack | 18 | N/A | 1 | Target model gains the Provoke SA until the end of the next Game Turn. If cast on a model with the Assassin SA, the model loses the Assassin SA until the end of the next Game Turn. |
Icingstead | Immense Might | 3 | Non-Attack | 12 | N/A | 1 Large Base Size model | Until the end of the current Activation, melee attacks by this model against Standard Base Size models do one extra point of damage. |
Mercs | Smite | 3 | Non-Attack | N/A | Special | All models in the Spellcaster’s Troop | All models in the Spellcaster’s Troop gain the Smite(All) SA until the end of the Troop’s current Activation. |
Mercs | Blade Barrier | 4 | Attack | B2B | N/A | All Enemy | UNIQUE: All enemy models in B2B with the Spellcaster take 2 points of damage. When casting this spell, the spellcaster does not suffer the usual -2 Penalty for casting a spell while in B2B with an enemy model. |
Tembrithil | Fruitful Branch | 3 | Non-Attack | 24 | N/A | Special | UNIQUE: Spell has to target Spirit of the Forest. If the spell is successfully cast, then the player rolls another D10, on a roll of 2-9, a single branch breaks off of the Spirit and becomes a Saproling Warrior. On a natural 10, two branches break off and become saprolings. Any produced saproling warriors activate when the Spirit of the Forest activates. |
Tembrithil | Entangle | 4 | Attack | 12″ | 3″ | All | Models become Held. |
Tembrithil | Thorns | 2 | Non-Attack | N/A | N/A | All models in the Spellcaster’s Troop | All models in the Spellcaster’s Troop gain the Spiked SA until the end of the next Game Turn. |
Affliction |
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Faction: | Name: | Cost: | Type: | RNG: | AOE: | # Affected: | Affect: |
All | Poison | 0 | Attack | 12 | N/A | 1 | Target model becomes Poisoned. |
All | Weaken | 1 | Attack | 18 | N/A | 1 | Target model becomes Cursed. |
All | Rot | 2 | Attack | 18 | 3″ | All | Models become Disabled. |
All | Toxic Cloud | 4 | Attack | 18 | 5″ | All | Models become Poisoned. |
All | Blight | 5 | Attack | 18 | 3″ | All | Models become Cursed and Disabled. |
Bloodstone | Blood Net | 4 | Attack | 15 | Special | All enemy models | Spellcaster harnesses the power of the bloodstone and chooses one Stone Zealot within 15″ of the Spellcaster and one or two additional Stone Zealots no more than 8″ from the first Stone Zealot. Spellcaster must have LOS to at least one of the chosen Stone Zealots. Upon casting, the energy bounces between those two or three Stone Zealots, forming a line or triangle. Any enemy model that is touched by the line or triangle, or whose base is encompassed by the triangle, is affected by the spell. Casting Checks are made for each model as normal, doing 1 point of damage to each model. Stone Zealots may not be included in more than one Blood Net spell per Activation. |
Mercs | Gangrene | 5 | Attack | 18 | N/A | 1 | Target model becomes Held and Poisoned. |
Reptus | Acid Venom | 5 | Attack | 0 | Special | All | Caster spews up Acidic Toxin that covers all in a straight line for 6 inches directly out from the caster. Treat the same as a blowthru, but is still Magic in nature for dice rolling purposes. |
Arcane |
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Faction: | Name: | Cost: | Type: | RNG: | AOE: | # Affected: | Affect: |
All | Bolt | 0 | Attack | 9 | N/A | 1 | Target model takes 1 point of damage. |
All | Arcane Shield | 2 | Non-Attack | N/A | Special | All models in the Spellcaster’s Troop | All models in the Spellcaster’s Troop gain the Deflect/1 SA until the Troop’s next Activation. Models that already have Deflect gain +1 to their Deflect value. No LOS is needed for this spell. |
All | Teleport | 5 | Non-Attack | 12/18 | N/A | 1 | Target model within 12″ of the caster is transported to any point within 18″ of the caster. No LOS is needed to either location. If target model is an enemy model, the spell is considered an Attack spell. Models that are Burrowed or Flying may be brought to ground level at the destination point, but this spell cannot be used to place a model underground, in the air, or off the game board. |
All | Barrage | 5 | Non-Attack | 12 | N/A | 1 Ranged Attack Model | Target model’s RAV shots become 3″ AoE shots for its next Shoot Action. This spell cannot be cast on models with the Blowthrough SA. No LOS is needed for this spell. |
All | Mind Blast | 6 | Attack | 18 | N/A | 1 | Target model takes 2 points of damage and becomes Stunned. No LOS is needed for this spell. |
Darkspawn | Debilitating Pain | 5 | Attack | 18 | 3″ | All | Models take 1 point of damage and a Stunned. |
Darkspawn | Hellfire | 7 | Attack | 18 | 5″ | All | Models take 1 point of damage and are Burning. |
Elves | Blur | 3 | Non-Attack | 18 | N/A | 1 | Model gains SA Dodge/2 and Raider until the end of the next game turn. |
Elves | Mirror Image | 3 | Non-Attack | 18 | N/A | 1 Elf | An exact duplicate of the target Elf model is created and placed within 3″ of the target model. The duplicate is on the same damage track as the target model, and has all the same stats and SAs. The duplicate may perform 2 Actions as per normal, but disappears at the end of the Activation. Cannot be cast on a Warlord model. |
Necropolis | Banshee’s Wail | 3 | Attack | Caster | 5″ | All Enemy | Models become Shaken. |
Necropolis | Rigor Mortis | 4 | Attack | 18 | N/A | 1 | Target Model takes 1 Point of Damage and becomes Held. No LOS is needed for this spell. |
Overlords | Chains of Binding | 4 | Attack | 24 | 3″ | All Enemey | Models become Disabled. |
Sisterhood | Prismatic Light | 4 | Attack | Caster | Spray | All enemy models | Models become Stunned. |
Death |
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Faction: | Name: | Cost: | Type: | RNG: | AOE: | # Affected: | Affect: | ||||||||
All | Fear | 0 | Attack | 12 | N/A | 1 | Model becomes Shaken. | ||||||||
All | Fearsome Demeanor | 2 | Non-Attack | 18 | N/A | 1 | Target model gains the Fearsome SA until the end of the next Game Turn. | ||||||||
All | Life Drain | 3 | Attack | 18 | N/A | 1 | Target model takes 1 point of damage, and the Spellcaster is healed 1 point of damage. | ||||||||
All | Summon Spectral Minions | 5 | Non-Attack | N/A | N/A | N/A | UNIQUE – By casting this spell, the Casting Model summons Spectral Minions into play. The Spectral Minions must be placed within 2″ of the Casting Model. After the Spectral Minions have been placed, they may take one Action, either a Combat or a Non-Combat Action. The Spectral Minions automatically join the Casting Model’s Troop, ignoring Troop Capacity. The number of Spectral Minions brought into play is dependent on the Casting Check.
The Spectral Minions are 1-track models with the following stats: MOV 6, DIS 6, DV 8, MD 10, #MA 2, MAV 3, SAs: Non-Corporeal, Undead |
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All | Exploding Sacrifice | 6 | Attack | 18 | Special | All Enemy | This spell is first cast on a friendly target model. This target model swells with death magic, causing it to explode. No Casting Check is necessary for this sacrifice. The model is then removed from play as infected flesh and shattered bone fly directly at all enemy models in the Area of Effect, which is centered on the exploding model. The AoE of this spell is 2″ for every remaining damage track the exploding model had, with a maximum AoE of 8”. Casting Checks are made against each enemy model in the AoE as per normal Attack Spell Resolution. Enemy models take 1 point of damage and are Shaken. | ||||||||
Kargir | Hysteria | 3 | Attack | 12″ | N/A | 1 | Target model takes 1 point of damage and becomes shaken. Roll a d10 and move the model the distance of their MOV in the direction of the die. | ||||||||
Kargir | Dying Breath | 3 | Non-Attack | 18″ | N/A | 1 | UNIQUE – When the target model is destroyed, it may perform a Fight Action as a Free Action (even if it already performed a Fight Action during the Activation) using the stat on its last Damage Track. This free Fight Action does not provoke Defensive Strikes. | ||||||||
Necropolis | Necromatic Surge | 3 | Non-Attack | 18 | N/A | 1 | Target Undead model is healed 1 point of damage and gains the Regeneration/5 SA on for its next Activation. | ||||||||
Razig | Stench of Dead Fish | 2 | Non-Attack | N/A | N/A | Spellcaster’s troop | All models in the casters troop gain the nauseating SA until the end of the next game turn |
Divine |
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Faction: | Name: | Cost: | Type: | RNG: | AOE: | # Affected: | Affect: |
All | Divine Vigor | 0 | Non-Attack | 18 | N/A | 1 | Target model gains +1 #MA for its next Combat Action. |
All | Divine Presence | 3 | Non-Attack | Caster | 5″ | All Enemy | All enemy models must make an immediate DIS check or become Shaken. |
All | Blessing | 3 | Non-Attack | N/A | N/A | All models in the Spellcaster’s Troop | All models in the Spellcaster’s Troop become Blessed until the start of their next activation.. |
All | Divine Might | 5 | Non-Attack | 18 | N/A | 1 | Target model gains the Mighty SA for its next Close Combat Action. |
All | Resurrection | 6 | Non-Attack | N/A | N/A | 1 Dead Model | A model that has been killed and removed from the battlefield is resurrected and brought back on its second last DT. Place the model within 2″ of the caster. The resurrected model is assimilated into the caster’s troop, ignoring troop capacity limitations and may immediately take one Action of any type. |
Crusaders | Holy Burst | 7 | Attack | Casting Model | 5″ | All | UNIQUE: Affected Enemy Models without the Undead SA suffer 1 point of damage. Affected Enemy Models with the Undead SA suffer 2 points of damage. Affected Friendly Models have 1 point of damage healed. |
Kargir | Indoctrinate | 3 | Attack | 12 | 5″ | All | Models gain the Fearless SA until the end of their next Activation. If any affected models were already Shaken, they are no longer Shaken. |
Kragmarr | Divine Strike | 2 | Non-Attack | 18 | N/A | 1 | Target Model gains the First Stike SA until the end of the next Game Turn |
Nefsokar | Shared Fate | 3 | Attack | 18 | N/A | 1 | For the remainder of the game, any damage the Spellcaster takes is also done to the target model, and any damage done to the target model is also done to the Spellcaster. |
Reven | Battle Cry | 3 | Non-Attack | 18 | N/A | 1 | Target Model gains the Roar SA until it uses the ability once. |
Sisterhood | Blessed Healing | 3 | Non-Attack | 18 | N/A | 1 | Target model is healed 1 point of damage and becomes Blessed. |
Earth |
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Faction: | Name: | Cost: | Type: | RNG: | AOE: | # Affected: | Affect: |
All | Mire | 0 | Attack | 12 | N/A | 1 | Target model becomes Stunned. |
All | Shockwave | 2 | Attack | 12 | 3″ | All | All models are pushed back 8″ in a straight line away from the Spellcaster. If a model would move through or land on a spot the miniature cannot be placed (e.g., a building or another model), the model stops short and is placed as close as possible to the obstruction. |
All | Wall of Stone | 3 | Non-Attack | 12 | Special | N/A | Creates either a permanent 1″ by 5″ size 1 stone wall or a permanent 1″ by 3″ size 2 stone wall anywhere within the spell range. The entire wall needs to be within the spell range, and it cannot be placed in the same space as a model. |
All | Molten Earth | 4 | Attack | 1 | Special | All | UNIQUE – Splits open the earth, causing a 1” x 5” area of magma to erupt from the ground. Any model on the ground caught in this area or trying to cross through it must resist the spell at the original Casting Power or take 1 point of damage. Burrowed models take 2 points damage. The magma remains in place for the remainder of the game. |
All | Earthquake | 6 | Attack | 18 | 5″ | All | All models above ground are Stunned. All Burrowed models in the AoE suffer 1 point of damage. Models that are Flying are unaffected by this spell. |
Dwarves | Mountain Grip | 5 | Attack | 18 | N/A | 1 | Target model takes 1 point of damage and becomes Held. |
Enchant |
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Faction: | Name: | Cost: | Type: | RNG: | AOE: | # Affected: | Affect: |
All | Distract | 0 | Attack | 12 | N/A | 1 | Target model becomes Disabled until the end of the current Activation. |
All | Beguile | 2 | Attack | 12 | 3″ | All | Models become Stunned. |
All | Incite | 3 | Non-Attack | N/A | N/A | All models in the Spellcaster’s Troop | All models in the Spellcaster’s Troop gain the Rush Attack SA until the end of the Troop’s current Activation. |
All | Domination | 5 | Attack | 18 | N/A | 1 | UNIQUE – Spellcaster takes control of the target model, forcing it to immediately take two Actions as if the controlled model had Activated. The Spellcaster’s Troop may not take or declare any Actions until this dominated model’s Actions are complete. These Actions resolve independently from the rest of the Spellcaster’s Troop. If the controlled model attacks another model, the defending model may choose whether to perform Defensive Strikes. This cannot be used to force a Spellcaster to cast a spell, nor can it force a model to perform an action that would directly result in it taking damage or being destroyed (e.g., entering a Molten Earth or Wall of Fire, or using an SA like Martyr). |
All | Hold | 6 | Attack | 18 | 3″ | All Enemy | Models become Held. |
Bloodstone | Blood Craze | 1 | Non-Attack | N/A | N/A | All models in the Spellcaster’s Troop | Any models in the Spellcaster’s Troop may choose to gain +2 MAV for all melee attacks performed during the current Activation. At the end of the current Activation, any models who used this bonus are removed from the battlefield as casualties. |
Darkreach | Sinister Shadow | 3 | Attack | 18 | N/A | 1 | During the target model’s next Fight Action, all melee attacks it performs are then also performed against itself, using the same Attack Check rolls it rolled, but without any of the model’s SAs and without any Fight Situation Modifiers. A model may only be affected by one Sinister Shadow spell at a time. |
Darkspawn | Mind Break | 2 | Attack | 18 | N/A | 1 | This spell can only be cast on a Soldier model that is on its last damage track. If successfully cast, the model is replaced by a Broken Fodder which joins the Spellcaster’s Troop and Activates normally starting on the Spellcaster’s Troop’s next activation. If the spell is resisted, the model takes a point of damage. |
Icingstead | Neutralize | 3 | Attack | 18 | N/A | 1 | UNIQUE: Target model loses one SA of the Spellcaster’s choice until the end of the current Activation. |
Koborlas | Agility | 4 | Non-Attack | N/A | N/A | All Soldiers in the Spellcasters Troop | Models gain the Dodge/1 SA until the end of the current Activation. Models that already have the Dodge SA gain +1 to their Dodge. |
Overlords | Trance of Khardullis | 2 | Non-Attack | 12 | 3″ | All Overlord Soldiers | Affected models gain the Mindless SA and the Martyr SA. |
Razig | Mesmerize | 4 | Attack | 18 | 3″ | All | Models become stunned |
Reven | Frenzied Charm | 3 | Non-Attack | N/A | N/A | All models in the Spellcaster’s Troop | All models in the Spellcaster’s Troop gain the Frenzy SA until the end of the Troop’s current Activation. |
Ice |
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Faction: | Name: | Cost: | Type: | RNG: | AOE: | # Affected: | Affect: |
All | Freeze | 0 | Attack | 12 | N/A | 1 | Target model becomes Stunned. |
All | Ice Shard | 2 | Attack | 18 | N/A | 1 | Target model takes 1 point of damage and becomes Stunned. |
All | Freezing Burst | 3 | Attack | B2B | N/A | All Enemy | All enemy models in B2B with the Spellcaster take 1 point of damage and become Stunned. When casting this spell, the spellcaster does not suffer the usual -2 Penalty for casting a spell while in B2B with an enemy model. |
All | Hail Stones | 5 | Attack | 18 | N/A | 3 | Spell creates three magical hailstones. Spellcaster chooses up to three separate target models and hurls the hailstones at them, performing a Casting Check for each hailstone. The same model may not be targeted with more than one hailstone. Each hit causes 1 point of damage. |
All | Freeze Ray | 7 | Attack | 12 | N/A | 1 | UNIQUE – Target model takes 3 points of damage and becomes Stunned. |
Icingstead | Frost Bite | 4 | Attack | 18 | 3″ | All models | Models take 1 point of damage and become Disabled. |
Kragmarr | Ice Tunnel | 3 | Non-Attack | 18″ | N/A | N/A | The Spellcaster may select two 1″ x 1″ spots, no more than 12″ apart and both within 18″ of the Spellcaster, and create a permanent 1″ wide underground corridor at the Burrow level. Any Standard size model (friendly or enemy) may move from one spot to the other ignoring all terrain and models as if Burrowed. Movement while in the tunnel is the same as on a road. If this is cast over a Burrowed model, that model is now considered to be in or partially in the tunnel and may attack or be attacked by models in the tunnel. For the purpose of other spells and effects, any model in the tunnel will be considered Burrowed even if it does not have the Burrow SA. |
Kragmarr | Ice Blast | 7 | Attack | Caster | Spray | All | Models take 1 point of damage and become Stunned. |
Incantation |
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Faction: | Name: | Cost: | Type: | RNG: | AOE: | # Affected: | Affect: |
All | Hide | 0 | Non-Attack | 12 | N/A | 1 | Target model gains the Stealth SA until the end of the next Game Turn. |
All | Wings | 2 | Non-Attack | 18 | N/A | 1 | Target model gains the Flyer SA and may immediately become Flying as a Free Action. The model gains a Special MOV rate of 10. This effect lasts until the end of the next Game Turn. |
All | Scrye | 3 | Non-Attack | Caster | N/A | 1 | Delays the enemy’s next Initiative card by one spot in the deck (the card does not move to the bottom of the deck). No card may be Scryed more than one time per Game Turn. |
All | Burst of Speed | 3 | Non-Attack | 18 | 3″ | All Friendly | Affected models may make an immediate Movement Action as a Free Action. |
All | Iron Skin | 5 | Non-Attack | 12 | N/A | 1 | Target model gains Damage Reduction/2 SA. The effect lasts until the end of the next Game Turn. If the target model already has the Damage Reduction SA, this spell has no effect. |
Darkreach | Adrenaline | 2 | Non-Attack | N/A | N/A | All models in the Spellcaster’s Troop | All models in Spellcaster’s Troop gain +2 MOV and +1 DIS until the end of next Game Turn. |
Koborlas | Rabid Fury | 3 | Non-Attack | 18 | N/A | 1 | During its next Fight Action, the target model may perform two melee attacks against each enemy model it is in B2B with, instead of its normal #MA. All melee SAs apply as normal. |
Nefsokar | Part Death’s River | 4 | Non-Attack | Special | 5″ | All Friendly | The Spellcaster, and all friendly models with the Undead SA, are transported to any point within 18″ of the caster. LOS is needed from the Spellcaster to the destination point. All models transported with the Spellcaster must be placed within 3″ of the Spellcaster at the destination. |
Reptus | Feed the Young | 3 | Non-Attack | N/A | N/A | Caster’s Troop | If cast successfully, all models in the caster’s troop gain the Vicious SA for all Close Combat attacks until the end of the current activation. |
Inferno |
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Faction: | Name: | Cost: | Type: | RNG: | AOE: | # Affected: | Affect: |
All | Burning Touch | 0 | Attack | B2B | Special | All Enemy | All affected enemy models in B2B with the Spellcaster become Burning. When casting this spell, the spellcaster does not suffer the usual -2 Penalty for casting a spell while in B2B with an enemy model. |
All | Flaming Arrows | 1 | Non-Attack | 18 | N/A | 1 | Target model gains the Flame Attack SA for all Ranged Attacks for its next Ranged Combat Action. This spell cannot be cast on models with the Blowthrough SA. |
All | Wall of Fire | 3 | Non-Attack | 12 | Special | All | Spell creates a linear 1″x 5″ wall of fire. Casting Checks are made, at the original Casting Power, against any model caught in the wall or entering/crossing through it. A successful check means the model becomes Burning. Models that resist the spell are considered to have found a safe spot to stand within the wall, as are models that become Burning but take an Action to stop Burning without leaving the area of the wall. For models caught in the wall, moving out of the wall does not count as crossing through the it. Treat the wall as Size 1 Terrain for purposes of LOS and Cover. The Wall of Fire lasts until the beginning of the Spellcaster’s next Activation or the Spellcaster dies. |
All | Fireball | 5 | Attack | 18 | 3″ | All | Models take 1 point of damage and are Burning. |
All | Firestorm | 7 | Attack | 18 | 5″ | All | Models take 1 point of damage and are Burning. |
Dwarves | Fiery Hammer | 3 | Attack | 18 | N/A | 1 | Model takes 1 point of damage and becomes Stunned and Burning. |
Overlords | Flames of Khardullis | 2 | Attack | B2B | Special | All Enemy | All affected enemy models in B2B with the Spellcaster take 1 point of damage and become Burning. When casting this spell, the spellcaster does not suffer the usual -2 Penalty for casting a spell while in B2B with an enemy model. |
Reptus | Crimson Embrace | 3 | Non-Attack | N/A | N/A | Caster’s Troop | If cast successfully, all models in the caster’s troop gain the Flame Attack SA for all Close Combat attacks until the end of the current activation. |
Reven | Ignite | 2 | Attack | 18 | 3″ | All Enemy | This spell must target a Burning model. All enemy models in the AoE become Burning too. Any enemy models that were already burning before this spell was cast, including the target model, take 1 point of damage. |
Restore |
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Faction: | Name: | Cost: | Type: | RNG: | AOE: | # Affected: | Affect: |
All | Lay on Hands | 1 | Non-Attack | B2B | N/A | 1 | Target model in B2B with the Spellcaster is healed 1 point of damage. |
All | Purify | 2 | Non-Attack | 18 | 3″ | All Friendly | Removes all negative Model States: Burning, Cursed, Disabled, Poisoned, Shaken, and Stunned. |
All | Cure 1 | 2 | Non-Attack | 18 | N/A | 1 | Target model is healed 1 point of damage. |
All | Cure 2 | 5 | Non-Attack | 18 | N/A | 1 | Target model is healed 2 points of damage. |
All | Mass Cure | 5 | Non-Attack | 18 | 3″ | All Friendly | Friendly models are healed 1 point of damage. |
Crusaders | Martyr’s True Restoration | 5 | Non-Attack | 18 | N/A | 1 | Target model is fully healed of all damage. Upon successful casting, the Spellcaster is removed from play as a casualty. |
Crusaders | Touch of the Gods | 4 | Non-Attack | B2B | N/A | 1 | Target model is healed 2 points of damage and loses all negative Model States: Burning, Cursed, Disabled, Poisoned, Shaken, and Stunned. |
Dwarves | Flesh to Stone | 4 | Non-Attack | 12 | N/A | 1 | Target model is healed 1 point of damage and gains the Damage Reduction/1 SA until the end of the next Game Turn. |
Koborlas | Purifying Spirit | 3 | Non-Attack | 18 | N/A | All models in the Spellcaster’s Troop | Removes the following negative Model States: Burning, Cursed, Disabled, Poisoned, Shaken, and Stunned. |
Storm |
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Faction: | Name: | Cost: | Type: | RNG: | AOE: | # Affected: | Affect: |
All | AirWalk | 0 | Non-Attack | 12 | N/A | 1 | Target gains the Hover SA for the duration of the game. |
All | Wind Wall | 3 | Non-Attack | 12 | Special | All | Spell creates a linear 1″x 12″ wall of wind. Any Ranged Attacks passing through the wall suffer -2 RAV. The Wind Wall lasts until the beginning of the Spellcaster’s next Activation or the Spellcaster dies, whichever comes first. |
All | Whirlwind | 5 | Attack | 12 | 5″ | All | Models are randomly thrown 1d10 + 2″ in the direction the Casting Check die is pointing and become Stunned. Models on CAV bases get +1 MD, Large bases get +2 MD, and Giant bases get +4 MD against this spell. Roll separately for each affected model. If a model would land on a spot the miniature cannot be placed (e.g., a building or another model), the model stops short and is placed as close as possible to the obstruction. |
All | Chain Lightning | 5 | Attack | 12 | N/A | Up to 5 | This spell has the possibility of affecting multiple models. Only the first target model must be within LOS and Range of the Spellcaster. If the spell is successfully cast, the first model suffers 1 point of damage. The Spellcaster then chooses the next enemy target model. This next target model must be within 2″ of the first target model, measured from the edge of each model’s base, but does not need to be within LOS or Range of the Spellcaster. Chain Lightning continues in this manner until the spell has targeted five models or the spell has no other targets in range that have not already been targeted by Chain Lightning. |
All | Lightning Bolt | 7 | Attack | 12 | Special | All | UNIQUE – Spell creates a lightning bolt 1/2″ wide by 6″ long. Any model whose base is touched by this line is affected by the spell. The spell may start at any point within range and LOS of the caster, and then proceed in a straight line directly away from the caster. Note that the player does not get to choose the direction of the blast; it goes in a line directly away from the caster. |
Elves | Shocking Burst | 3 | Attack | B2B | N/A | 1 | All enemy models in B2B with the Spellcaster take 1 point of damage and become Disabled. When casting this spell, the spellcaster does not suffer the usual -2 Penalty for casting a spell while in B2B with an enemy model. |
Nefsokar | Sandstorm | 5 | Attack | 24 | 5″ | All | Models may not conduct ranged attacks on their next Activation. |
Razig | Fog | 3 | Non-Attack | Caster | 5″ | N/A | UNIQUE: A dense fog surrounds the caster blocking LOS in or out for any model without the SA Undead. The fog travels with the caster and lasts until the end of the casters next activation. It has no affect on melee attacks or spells that do not require LOS. |
Sisterhood | Electrifying Jolt | 2 | Attack | 18 | N/A | 1 | Target model takes 1 point of damage and becomes Shaken. |